THE SIGNAL
Well, that didn’t last long.
“Concord,” if you’re not a gamer, was supposed to be one of the big releases heading into the fall. The Sony PlayStation 5 and PC title, developed by Firewalk Studios and published by Sony Interactive Entertainment, was eight years in the works. It was a so-called “hero shooter” — a genre of multiplayer arena shooter games in which each of the characters have distinctive designs and gameplay characteristics.
Rumors had its budget reaching as high as $200 million. It was s …
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