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Dispatch audio reveals what was heard inside Josh Jacobs’ home before alleged domestic violence arrest
Released dispatch audio has added some context to the alleged domestic violence incident involving Green Bay Packers running back Josh Jacobs, one of which came from inside his Wisconsin residence.
The audio, obtained by TMJ 4, reveals a dispatcher speaking with a police officer about the “yelling and screaming” she could hear on an open line within Jacobs’ home.
“Things being thrown, open line,” the dispatcher tells the officer. “…Possibly a male and female.”
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Then, a second call’s audio was added, as a dispatcher describes a neighbor calling about what they can hear from Jacobs’ home.
“The neighbor is calling now, saying that her neighbor was assaulted,” dispatch called out.
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When authorities arrived at Jacobs’ residence, he wasn’t there. He left the scene in his Mercedes G-Wagon, though police tracked his license plate readers. A call went out to stop the vehicle if it was seen on the road.
Jacobs was arrested on Tuesday following an investigation by the Hobart-Lawrence Police Department, and he was booked on five domestic abuse-related charges.
The department said in the statement that Jacobs was booked into Brown County Jail on charges of domestic abuse battery, domestic abuse criminal damage to property, domestic abuse disorderly conduct, strangulation and suffocation, and intimidation of a victim. According to Brown County Jail records, strangulation and suffocation is a felony, while the other four are misdemeanors.
The investigation remains active and ongoing, the statement added.
Jacobs’ attorneys, David Z. Chesnoff and Clarence Duchac, say the 28-year-old denies all charges.
“Josh vehemently denies the allegations, and this matter is in the early stages of investigation with important evidence that has not yet been made public,” the attorneys’ statement read.
“We ask for fairness and restraint while the judicial process takes its course.”
The NFL was made aware of the situation and has contacted the Packers. Green Bay also told The Athletic that it wouldn’t make comment due to the ongoing investigation on the matter.
Jacobs finished his second season with the Packers, tallying 929 rushing yards and 13 touchdowns on 1,234 carries in 2025. In 2024, he racked up 1,329 yards on 301 attempts with 15 touchdowns to lead the way for the Packers’ ground game in his inaugural season up north.
Jacobs, who spent five seasons with the Las Vegas Raiders prior to his time in Green Bay, has led the league in the past with rushing yards. His 2022 campaign saw 1,653 yards and 12 touchdowns across a full 17-game slate.
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Kelsey Grammer Reveals Nickname For Karen Bass As He Endorses Spencer Pratt For LA Mayor
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Will this high-tech lounge change how you wait at airports?
You know that feeling. You cleared security, your flight isn’t boarding yet and now you are wandering the airport terminal. You are looking for a seat, an outlet or something to eat that does not feel ridiculously overpriced.
At Minneapolis-St. Paul International Airport, a new lounge wants to make that dead time feel a lot less dead. Portal Lounge, a new high-tech airport lounge from the founders of Gameway, opened May 28 at MSP.
It blends gaming, dining, music, interactive design and robot-made drinks into a social space built for travelers who want a better way to spend their time before boarding.
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Portal Lounge comes from Jordan and Emma Walbridge, the entrepreneurs behind Gameway. Their airport gaming concept already operates across nine U.S. airports, with plans to reach 11 locations by the end of the year.
Portal Lounge takes that gaming idea and expands it into a broader hospitality experience. Instead of building another traditional lounge around silence and exclusivity, the founders designed a social space with energy, entertainment and technology at the center.
The lounge spans 3,800 square feet and can hold about 114 people. It features a portal-inspired entrance, cinematic lighting, art deco-inspired interiors, curated music, custom furnishings and social seating areas.
One of the biggest tech features is the gaming setup. Portal Lounge includes 17 dedicated gaming stations with Nintendo Switch, Xbox, PlayStation and custom-built gaming PCs.
Travelers can choose from nearly 30 titles across casual, multiplayer, streaming and competitive gameplay. Adults ages 30 to 39 now represent the largest gaming demographic in the U.S. That same group also includes many travelers willing to spend on better airport experiences.
Emma said Gameway helped show how travelers respond when airport downtime becomes more interactive.
“Gameway really showed us how much travelers respond to environments that feel interactive and intentional,” Emma told CyberGuy. “When people are traveling, especially during delays or long layovers, they’re looking for ways to decompress and reset instead of just sitting in another generic waiting area.”
That insight helped shape Portal Lounge beyond gaming alone. Emma said the team wanted the space to feel welcoming, energetic and experience-driven while still offering the comfort travelers expect from a premium lounge.
“The gaming and entertainment elements are part of that, but so is the atmosphere, the food and beverage program, the music, and the overall design of the space,” she said.
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The robotic bartender will probably get the most attention, and for good reason. Portal Lounge says it is introducing the first robotic bartender of its kind inside a U.S. airport lounge. The robot was developed in Italy and works alongside a traditional bar program. It can prepare cocktails and mocktails while giving travelers something highly visual to watch. That makes it part drink service and part entertainment.
This is where the lounge leans fully into tech-enabled hospitality. The robot does not replace the entire bar experience. Instead, it adds a memorable centerpiece that people will likely record, share and talk about before boarding. In other words, the robot bartender is the hook. The bigger story is how airports are starting to turn waiting into an interactive experience.
“For us, the technology is there to enhance the experience, not overpower it,” Jordan told CyberGuy. “We wanted Portal Lounge to feel modern, social, and experiential in a way that traditional airport lounges really haven’t evolved into yet.”
He said technology touches the full lounge experience, from check-in to entertainment, lighting, music and gaming. “The goal was to create something that feels seamless and immersive from the moment you walk in,” he said.
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Portal Lounge is also trying to move beyond the usual airport food experience. The menu includes chef-driven small plates, regional drinks and cocktails tied to Minnesota. One signature drink, called the “Lag Free,” is a Minnesota-inspired margarita with Honeycrisp apple, maple and citrus notes.
There is also “Prince’s Lemonade,” a zero-proof cocktail inspired by Minnesota music icon Prince. That local touch helps the lounge feel connected to Minneapolis instead of like another airport space that could be anywhere. It also speaks to a bigger travel shift. Many travelers want places that feel memorable, photo-worthy and tied to the city they are passing through.
Airport lounges used to be pretty predictable. You got a quieter seat, a snack, Wi-Fi and maybe a drink before your flight. For years, that felt like enough. Now, many travelers want more from the time they spend inside airports. Some lounges are packed. Gate areas can feel chaotic. And when you have an hour or two before boarding, sitting around and staring at a screen gets old fast.
That is where Portal Lounge is trying something different. It operates as an independent common-use lounge instead of an airline-specific club. Travelers can access it through Priority Pass and participating credit card programs, including Chase, American Express and Capital One. Walk-in access is also expected to cost about $70, depending on availability.
That price may make some people pause. For a quick stop before boarding, it may not make sense. But for a long delay, an extended layover or a family with time to burn, the math changes. Portal Lounge is betting that games, food, music and robot-made drinks can make airport waiting feel a lot less like waiting.
Minneapolis-St. Paul International Airport gives Portal Lounge a strong place to launch this concept. MSP welcomed about 36 million passengers in 2025, and many of them begin their trips there. That means plenty of travelers arrive early, clear security and still have time before boarding.
That extra time is exactly what Portal Lounge is built around. If you are running to your gate, you are probably not stopping for a gaming session or a robot-made mocktail. But if you have 90 minutes to spare, the pitch changes fast. Suddenly, the airport wait does not have to mean sitting shoulder to shoulder at the gate, guarding your bag and watching the minutes crawl by. Portal Lounge is hoping that travelers with time to kill may want something better to do with it.
Portal Lounge could give airport downtime a much-needed upgrade. If you are flying through MSP, it may offer a more entertaining way to wait. You can play games, grab food, listen to curated music and check out a robotic bartender before your flight.
Emma said the goal is for travelers to feel like the lounge changes the way they experience airport time.”We hope travelers walk away feeling like their time at the airport became part of the trip itself, not just time spent waiting for a flight,” she said. “Portal Lounge was designed to create a more immersive, engaging, and entertainment-driven experience, where guests can genuinely relax, connect, and enjoy themselves in a way that feels very different from a traditional airport lounge.”
That sounds appealing, especially if you are facing a delay or traveling with people who get restless before boarding. Still, the coolest lounge in the airport does not help if you miss your flight. Set an alarm, watch the boarding time and do not let one more game turn into a sprint to the gate.
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Portal Lounge feels like a sign of where airport travel is headed. Travelers no longer want to sit around and stare at a boarding screen for two hours. They want comfort, entertainment and a better use of their time. The robotic bartender will grab attention. But the bigger tech story is the full experience: gaming stations, interactive design, curated music, social seating and a lounge model built around how people actually spend downtime today. Will every traveler want this? Probably not. Some people still want a quiet corner and a strong cup of coffee. But for travelers who see airport time as dead time, Portal Lounge could make the wait feel more useful and a lot more fun.
Would you pay for a high-tech airport lounge with gaming stations and robot-made drinks, or would you rather save the money and wait at the gate? Let us know by writing to us at Cyberguy.com.
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Paul Anka recounts the ‘dark and bleak’ life under communism as he argued for USA’s freedom
Singer Paul Anka recounted the failures of Soviet Union-era communism, contrasting them with the freedom and abundance of America. The iconic entertainer appeared on Bill Maher‘s “Club Random” on Monday and described performing in Poland and Czechoslovakia during the Cold War: “We check in a hotel, one bathroom for the whole floor, no room service, and dark and bleak.”
Maher slammed communism, saying, “It makes me so frustrated when I see so much sympathy for communism among kids today because they just are not taught history.”
“And just because we lived through it doesn’t really reach them because they’re entitled and they think they know everything.”
Maher said Anka’s memories of shortages and life under Soviet-aligned governments underscored his broader critique of the system.
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Anka said he saw the conditions firsthand while touring Poland and Czechoslovakia, where he said basic goods were difficult to find.
“Bill, I’d come home in both countries, you’d see lines around the block in these little stores for toothpaste, for food, for a T-shirt,” Anka said. “Everyone in my band and myself, we left everything we brought. I left my clothes, everything. My suitcases were empty in both countries. I just gave them away.”
“We did try this. It is an evil, evil system that just doesn’t work,” Maher said. “I don’t know what debate you were having around the bratwurst barrel there at 12:30 at night when you were 22 years old arguing for America, but, you know, my argument would be you’re standing in line for a potato.”
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Anka said his trip to Poland began after he met the country’s president on a flight and later received a call from the State Department asking whether he would perform there.
“It wasn’t like going to Vegas,” Anka said. “It’s Poland we’re talking about.”
Anka said his first impressions of the country were bleak, describing the hotel and lack of food options.
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“First of all, we check in a hotel, one bathroom for the whole floor, no room service, and dark and bleak,” Anka said. “The only thing I had was vodka.”
Anka said he later heard news of President John F. Kennedy’s 1963 assassination while sitting near a radio carrying Radio Free Europe in Poland.
“I think Kennedy has just been killed,” Anka said. “Sure enough, I started crying.”
Anka said he went on stage shortly afterward and told the crowd he was leaving Poland because of Kennedy’s death.
“I said, ‘Ladies and gentlemen, I’m going home. My president’s just been killed, but I will come back one day. I just have to go home,’” Anka said.
Anka said he later had a similar experience in Czechoslovakia, where he debated the United States and communism with a woman assigned to him by authorities.
“She said to me, ‘You know, they’re not all communists. There’s only a million of us,’” Anka said.
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The woman later wrote him after the Soviet-led invasion of Czechoslovakia and asked him for help to get her daughter through school.
“She said, ‘Dear Mr. Anka, you were so right,’” Anka said. “I sent her the money. I put the kid through school.”
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